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Object-Oriented Analysis And Design MCQs

This comprehensive set of Object-Oriented Analysis and Design (OOAD) MCQs is designed to cover all essential topics required for success in exams related to software design and development. Focused on key subjects such as object-oriented modeling, UML diagrams, design principles, use case analysis, and design patterns, these MCQs are crafted to help students build a strong foundation in object-oriented analysis and design concepts.

Who should practice Object-Oriented Analysis and Design MCQs?

  • Students preparing for computer science, software engineering, or IT exams that include object-oriented analysis and design concepts.
  • Individuals aiming to strengthen their understanding of UML diagrams, such as class diagrams, sequence diagrams, and use case diagrams.
  • Candidates preparing for software design certification exams or courses that assess OOAD principles and methodologies.
  • Learners interested in mastering design patterns (such as Singleton, Factory, Observer) and object-oriented principles (SOLID).
  • Professionals focused on improving their skills in system design, requirements analysis, and effective use of object-oriented models.
  • Suitable for all aspirants seeking to enhance their knowledge and performance in object-oriented analysis and design for academic or professional success.

 

1. What is the primary goal of Object-Oriented Analysis and Design (OOAD)?

A) To create a database
B) To model software as a collection of objects
C) To design network architecture
D) To manage user interface

View Answer
B

 

2. What does the term “object” refer to in OOAD?

A) A variable in a program
B) An instance of a class
C) A programming language
D) A data storage mechanism

View Answer
B

 

3. What is “polymorphism” in OOAD?

A) The ability of different objects to respond to the same function call in different ways
B) The process of hiding information
C) The use of more than one class
D) The inheritance of methods

View Answer
A

 

4. What is encapsulation in OOAD?

A) Hiding the internal state and requiring all interaction to be performed through an object’s methods
B) Combining two or more classes
C) Using the same method in different objects
D) Creating a blueprint of an object

View Answer
A

 

5. What is “inheritance” in Object-Oriented Programming?

A) Creating multiple classes
B) Using methods of another class
C) One class acquiring properties and behaviors from another
D) A method of combining data

View Answer
C

 

6. What is the benefit of using abstraction in OOAD?

A) It hides unnecessary details and shows only relevant information
B) It allows objects to inherit properties
C) It provides multiple methods for objects
D) It defines object relationships

View Answer
A

 

7. What is a “class” in Object-Oriented Design?

A) A template for creating objects
B) An instance of an object
C) A method for data encapsulation
D) A user-defined function

View Answer
A

 

8. What does a “constructor” do in a class?

A) It initializes an object
B) It combines methods
C) It destructs a class
D) It defines inheritance

View Answer
A

 

9. What is the purpose of a “destructor” in a class?

A) To initialize a class
B) To delete an object from memory
C) To create multiple objects
D) To modify a method

View Answer
B

 

10. In which type of diagram are classes and relationships between them represented?

A) Use case diagram
B) Class diagram
C) Sequence diagram
D) State diagram

View Answer
B

 

11. What is a sequence diagram used for in OOAD?

A) To model the dynamic behavior between objects
B) To represent static relationships between objects
C) To create the database structure
D) To define system requirements

View Answer
A

 

12. What does UML stand for?

A) Unified Modeling Language
B) Universal Method Language
C) User Modeling Language
D) Unified Management Layout

View Answer
A

 

13. What is the purpose of a use case diagram?

A) To show interactions between objects
B) To represent user requirements
C) To design a system’s architecture
D) To show the sequence of method calls

View Answer
B

 

14. What is a design pattern in software development?

A) A reusable solution to a common problem
B) A method of writing code
C) A tool for compiling code
D) A user interface feature

View Answer
A

 

15. Which design pattern ensures only one instance of a class?

A) Factory pattern
B) Observer pattern
C) Singleton pattern
D) Adapter pattern

View Answer
C

 

16. What is an abstract class in Object-Oriented Programming?

A) A class that cannot be instantiated directly and contains one or more abstract methods
B) A class with no attributes
C) A class that cannot be inherited
D) A class with no methods

View Answer
A

 

17. What is the observer pattern used for in OOAD?

A) To create objects dynamically
B) To notify multiple objects when a state changes
C) To manage object inheritance
D) To represent a sequence of actions

View Answer
B

 

18. What is the purpose of the factory method design pattern?

A) To define an interface for creating objects without specifying their concrete classes
B) To encapsulate object creation
C) To manage object destruction
D) To provide a way for multiple inheritance

View Answer
A

 

19. What is the difference between “overloading” and “overriding” in OOAD?

A) Overloading refers to multiple methods with the same name but different signatures, while overriding refers to redefining a method in a subclass
B) Overloading involves inheritance, while overriding does not
C) Overloading modifies the parent class, while overriding changes the child class
D) Overloading and overriding are the same

View Answer
A

 

20. What is the significance of the interface in Object-Oriented Programming?

A) It defines methods without specifying implementation
B) It manages memory allocation
C) It is used to create constructors
D) It defines object destructors

View Answer
A

 

21. What does a “state diagram” represent in UML?

A) The dynamic behavior of a single object across various states
B) Relationships between classes
C) Sequence of method calls
D) Use case relationships

View Answer
A

 

22. In OOAD, what is the role of the adapter pattern?

A) It converts the interface of a class into another interface that a client expects
B) It manages inheritance
C) It defines the object’s behavior
D) It organizes classes into hierarchies

View Answer
A

 

23. What does “delegation” mean in Object-Oriented Design?

A) Passing the responsibility of performing a task from one object to another
B) Inheriting methods from a parent class
C) Combining two or more classes
D) Encapsulating data within objects

View Answer
A

 

24. What is the purpose of the “proxy” design pattern?

A) To provide a placeholder for another object to control access to it
B) To convert one interface into another
C) To create new objects dynamically
D) To manage object inheritance

View Answer
A

 

25. What is meant by “message passing” in Object-Oriented Programming?

A) Objects communicate with each other by sending messages
B) Inheriting methods from another class
C) Combining data into a class
D) Modifying an object’s state

View Answer
A

 

26. What is the main benefit of using design patterns in software development?

A) They provide solutions to common problems
B) They increase system performance
C) They reduce the number of classes
D) They improve the user interface

View Answer
A

 

27. In OOAD, what is the composite design pattern used for?

A) To compose objects into tree structures to represent part-whole hierarchies
B) To create multiple classes
C) To define system requirements
D) To encapsulate object behavior

View Answer
A

 

28. What does the term “refactoring” mean in OOAD?

A) Improving the internal structure of the code without changing its external behavior
B) Writing new methods
C) Modifying object inheritance
D) Changing user interfaces

View Answer
A

 

29. What is an “interface segregation principle”?

A) Clients should not be forced to depend on interfaces they do not use
B) Objects should be segregated into separate classes
C) Inheritance should be minimized
D) Interfaces should be reused across all classes

View Answer
A

 

30. What is a “behavioral” design pattern in OOAD?

A) A pattern that defines how objects interact and communicate with each other
B) A pattern used to create new objects
C) A pattern to manage object hierarchies
D) A pattern for defining class inheritance

View Answer
A

 

31. What is the responsibility of a constructor in an object-oriented class?

A) To initialize the object and set up its initial state
B) To destroy an object after use
C) To manage memory allocation
D) To inherit properties from another class

View Answer
A

 

32. What is the advantage of using polymorphism in OOAD?

A) It allows different objects to be treated the same way based on a common interface
B) It eliminates the need for classes
C) It increases system performance
D) It minimizes the use of inheritance

View Answer
A

 

33. What is the command pattern used for in OOAD?

A) To encapsulate a request as an object
B) To create objects dynamically
C) To manage class hierarchies
D) To define object properties

View Answer
A

 

34. What is the role of the mediator pattern in OOAD?

A) To define an object that encapsulates how a set of objects interact
B) To create new objects dynamically
C) To manage memory allocation
D) To control the user interface

View Answer
A

 

35. In OOAD, what is the purpose of the builder pattern?

A) To separate the construction of a complex object from its representation
B) To inherit properties from another class
C) To modify object state
D) To create user interface elements

View Answer
A

 

36. What does “dependency injection” refer to in OOAD?

A) Supplying an external dependency to a class rather than creating it inside the class
B) Combining data and methods into a class
C) Passing messages between objects
D) Inheriting methods from another class

View Answer
A

 

37. What is a static method in Object-Oriented Programming?

A) A method that belongs to the class rather than instances of the class
B) A method that is inherited from a parent class
C) A method that cannot be changed
D) A method that initializes an object

View Answer
A

 

38. What is the purpose of a facade design pattern?

A) To provide a simplified interface to a complex system
B) To convert one interface into another
C) To manage multiple inheritance
D) To encapsulate an object’s behavior

View Answer
A

 

39. In OOAD, what does “cohesion” refer to?

A) The degree to which the elements inside a class belong together
B) The degree of dependency between classes
C) The inheritance relationship between objects
D) The use of multiple interfaces

View Answer
A

 

40. What is the purpose of the “strategy” design pattern?

A) To define a family of algorithms and make them interchangeable
B) To organize classes into hierarchies
C) To encapsulate object behavior
D) To combine multiple methods into one

View Answer
A

 

41. What is a use case in OOAD?

A) A description of how a system interacts with external entities
B) A method for data encapsulation
C) A class that defines system behavior
D) An instance of an object

View Answer
A

 

42. What is the responsibility of a class diagram in OOAD?

A) To represent the static structure of a system
B) To show dynamic interactions between objects
C) To define system requirements
D) To model user behavior

View Answer
A

 

43. What is an “actor” in a use case diagram?

A) An external entity that interacts with the system
B) A class within the system
C) An object that represents a user
D) A method in the system

View Answer
A

 

44. What does “aggregation” represent in OOAD?

A) A relationship where one object contains another object
B) A method for object inheritance
C) A way to encapsulate data
D) A design pattern for data manipulation

View Answer
A

 

45. What is the difference between aggregation and composition in OOAD?

A) In composition, the contained object cannot exist independently of the container, while in aggregation, it can
B) Aggregation allows for inheritance, while composition does not
C) Composition is a dynamic relationship, while aggregation is static
D) There is no difference between the two

View Answer
A

 

46. In OOAD, what is the significance of a component diagram?

A) It describes the organization and dependencies of physical components
B) It shows the interaction between objects
C) It defines system behavior
D) It manages object inheritance

View Answer
A

 

47. What is meant by the “open/closed principle” in software design?

A) Software entities should be open for extension but closed for modification
B) Objects should always be open for interaction
C) Classes should be open for inheritance but closed for instantiation
D) Methods should be open for overriding

View Answer
A

 

48. What is the purpose of a state machine diagram?

A) To model the behavior of a system by describing its states and transitions
B) To define class hierarchies
C) To represent the physical components of a system
D) To describe object relationships

View Answer
A

 

49. What is the purpose of the iterator pattern in OOAD?

A) To provide a way to access elements of an aggregate object sequentially without exposing its underlying representation
B) To manage class hierarchies
C) To convert one interface into another
D) To encapsulate object creation

View Answer
A

 

50. What is the difference between a sequence diagram and a collaboration diagram?

A) A sequence diagram emphasizes the time sequence of messages, while a collaboration diagram emphasizes the relationships between objects
B) A sequence diagram is static, while a collaboration diagram is dynamic
C) A collaboration diagram is used for inheritance, while a sequence diagram is for communication
D) There is no difference between the two

View Answer
A

 

51. What is the purpose of the chain of responsibility design pattern?

A) To avoid coupling the sender of a request to its receiver by giving more than one object a chance to handle the request
B) To encapsulate object creation
C) To manage object inheritance
D) To control object destruction

View Answer
A

 

52. What is meant by “tight coupling” in OOAD?

A) When one class depends heavily on the details of another class
B) When classes have no dependency on each other
C) When classes share the same attributes
D) When methods are inherited by all classes

View Answer
A

 

53. What is the purpose of the Memento pattern in OOAD?

A) To capture and externalize an object’s internal state so that it can be restored later without violating encapsulation
B) To manage object inheritance
C) To modify class hierarchies
D) To encapsulate object behavior

View Answer
A

 

54. What is a design principle in OOAD?

A) A general guideline to follow when designing software
B) A specific implementation technique
C) A tool for creating objects
D) A method for encapsulating data

View Answer
A

 

55. What is the primary purpose of Object-Oriented Analysis?

A) To understand and define the problem domain and system requirements
B) To create a software architecture
C) To implement user interfaces
D) To manage object behavior

View Answer
A

 

56. What is the primary purpose of Object-Oriented Design?

A) To convert the problem domain into a software solution
B) To analyze user requirements
C) To define the system’s constraints
D) To document the project goals

View Answer
A

 

57. In OOAD, what is the role of polymorphism?

A) To allow objects of different classes to respond to the same message in different ways
B) To create multiple instances of a class
C) To manage memory allocation dynamically
D) To define class relationships

View Answer
A

 

58. What is the significance of an “abstract class” in OOAD?

A) It cannot be instantiated and is meant to be inherited by other classes
B) It defines concrete methods only
C) It automatically generates code for subclasses
D) It represents a final implementation

View Answer
A

 

59. What is the purpose of an “interface” in OOAD?

A) To define a contract that must be followed by the implementing class
B) To encapsulate an object’s data
C) To provide a complete implementation of a method
D) To define object behavior

View Answer
A

 

60. What does “encapsulation” mean in Object-Oriented Programming?

A) The bundling of data and methods that operate on that data within a single unit or class
B) The inheritance of properties from one class to another
C) The ability to define multiple methods with the same name
D) The dynamic creation of new objects

View Answer
A

 

61. In OOAD, what is a “sequence diagram” primarily used for?

A) To represent the sequence of messages exchanged between objects
B) To show the class structure of a system
C) To define the user interface layout
D) To model physical system components

View Answer
A

 

62. What is the key characteristic of the “singleton” design pattern?

A) It ensures that a class has only one instance and provides a global point of access to it
B) It allows for multiple instances of a class
C) It creates a dynamic relationship between objects
D) It facilitates object inheritance

View Answer
A

 

63. What is meant by “loose coupling” in OOAD?

A) When one class has little or no dependency on another class
B) When two classes are tightly bound to each other
C) When classes share their attributes
D) When objects interact dynamically

View Answer
A

 

64. What does “method overloading” refer to in Object-Oriented Programming?

A) Defining multiple methods with the same name but different parameter lists
B) Inheriting methods from a parent class
C) Passing messages between different classes
D) Creating an object dynamically

View Answer
A

 

65. What is the purpose of the adapter design pattern?

A) To convert the interface of a class into another interface that a client expects
B) To manage relationships between objects
C) To encapsulate method behaviors
D) To inherit properties from another class

View Answer
A

 

66. What is the purpose of a “class diagram” in OOAD?

A) To represent the static structure of a system, including its classes and relationships
B) To define the dynamic behavior of a system
C) To document user requirements
D) To model the physical components of a system

View Answer
A

 

67. What is the significance of the “inheritance” concept in OOAD?

A) It allows a class to inherit properties and behaviors from a parent class
B) It prevents the creation of multiple objects
C) It provides a way to define class behavior dynamically
D) It creates a new interface for the class

View Answer
A

 

68. What is the purpose of the “factory” design pattern?

A) To create objects without specifying the exact class of object that will be created
B) To manage object destruction
C) To control method overloading
D) To define class hierarchies

View Answer
A

 

69. What does “method overriding” mean in Object-Oriented Programming?

A) Providing a new implementation of a method in a subclass that already exists in the parent class
B) Defining multiple methods with the same name but different parameters
C) Encapsulating methods within an object
D) Inheriting a method from another class without changes

View Answer
A

 

70. What is the role of the “proxy” design pattern in OOAD?

A) To provide a surrogate or placeholder for another object to control access to it
B) To manage object inheritance
C) To define relationships between classes
D) To dynamically create new objects

View Answer
A

 

71. In OOAD, what does “abstraction” refer to?

A) The process of hiding the complex implementation details and showing only essential information
B) Inheriting methods from another class
C) Creating an object dynamically
D) Encapsulating multiple methods into one

View Answer
A

 

72. What is the purpose of the “observer” design pattern?

A) To define a one-to-many dependency between objects so that when one object changes state, all its dependents are notified
B) To encapsulate object behavior
C) To create new objects dynamically
D) To manage class hierarchies

View Answer
A

 

73. What is meant by “delegation” in Object-Oriented Programming?

A) Passing responsibility for a task from one object to another
B) Creating multiple instances of a class
C) Inheriting properties from a parent class
D) Encapsulating multiple methods within a class

View Answer
A

 

74. In OOAD, what is a “use case” primarily used for?

A) To capture the functional requirements of a system from a user’s perspective
B) To define object relationships
C) To model class hierarchies
D) To represent dynamic interactions between objects

View Answer
A

 

75. What is the purpose of the composite design pattern?

A) To compose objects into tree structures to represent part-whole hierarchies
B) To create new objects dynamically
C) To manage class relationships
D) To encapsulate method behavior

View Answer
A

 

76. In OOAD, what does the term “interface segregation principle” refer to?

A) Clients should not be forced to depend on methods they do not use
B) Interfaces should always be inherited by subclasses
C) All classes should implement multiple interfaces
D) The system should segregate based on user requirements

View Answer
A

 

77. What is the purpose of the decorator design pattern?

A) To add behavior to an object dynamically without modifying its structure
B) To manage object creation
C) To inherit properties from other classes
D) To control method behavior

View Answer
A

 

78. What does the term “interface” mean in OOAD?

A) A set of methods that a class must implement
B) A way to define class behavior
C) A dynamic interaction between objects
D) A method for creating objects

View Answer
A

 

79. What is meant by the term “solid design principles”?

A) A set of principles aimed at improving software design and maintainability
B) The design of physical components in a system
C) A method for encapsulating data
D) A way to create new objects dynamically

View Answer
A

 

80. In OOAD, what is the role of the “controller” in the MVC (Model-View-Controller) pattern?

A) It processes input and interacts with the model to update the view
B) It displays data to the user
C) It encapsulates object behavior
D) It manages system components

View Answer
A

 

81. What is the primary purpose of the “strategy” design pattern?

A) To define a family of algorithms, encapsulate each one, and make them interchangeable
B) To manage the creation of new objects
C) To enforce method overloading
D) To define class hierarchies

View Answer
A

 

82. In OOAD, what does the “dependency inversion principle” state?

A) High-level modules should not depend on low-level modules; both should depend on abstractions
B) Low-level modules must be reused by high-level modules
C) Classes should always inherit from their dependencies
D) Objects should interact directly without abstraction

View Answer
A

 

83. What is meant by “refactoring” in Object-Oriented Programming?

A) Improving the internal structure of the code without changing its external behavior
B) Reducing the number of classes in a system
C) Changing the user interface of an application
D) Encapsulating methods into a single class

View Answer
A

 

84. What is the main purpose of “design patterns” in OOAD?

A) To provide reusable solutions to common software design problems
B) To create new classes dynamically
C) To encapsulate data within an object
D) To define class inheritance

View Answer
A

 

85. What is the role of the “facade” design pattern in software design?

A) To provide a unified interface to a set of interfaces in a subsystem
B) To define complex object relationships
C) To manage object creation and destruction
D) To encapsulate object behavior

View Answer
A

 

86. In OOAD, what does the term “law of Demeter” refer to?

A) An object should only talk to its immediate friends and not to strangers
B) Objects should always be inherited from a base class
C) Methods should be overloaded for dynamic behavior
D) The system should manage object dependencies

View Answer
A

 

87. What is the purpose of the “builder” design pattern?

A) To construct complex objects step by step
B) To create new objects dynamically
C) To encapsulate methods within a single class
D) To define object inheritance

View Answer
A

 

88. What is meant by “composition” in Object-Oriented Programming?

A) A design principle where a class contains objects of other classes to achieve functionality
B) Inheriting methods from another class
C) Overloading methods within a class
D) Encapsulating data within an object

View Answer
A

 

89. In OOAD, what is the use of the “mediator” design pattern?

A) To define an object that encapsulates how a set of objects interact
B) To manage method overloading
C) To facilitate class inheritance
D) To encapsulate object behavior

View Answer
A

 

90. What is the goal of the “template method” design pattern?

A) To define the skeleton of an algorithm in a method, deferring some steps to subclasses
B) To create objects dynamically
C) To manage relationships between objects
D) To encapsulate method behavior

View Answer
A

 

91. What does “aggregation” refer to in Object-Oriented Programming?

A) A relationship where a class is made up of other classes, but those classes can exist independently
B) Inheriting methods from another class
C) Defining multiple methods within a class
D) Creating an object dynamically

View Answer
A

 

92. What is the significance of “use case diagrams” in OOAD?

A) To capture the functional requirements of a system
B) To define class relationships
C) To model the physical components of a system
D) To encapsulate object behavior

View Answer
A

 

93. What is the “command” design pattern used for in OOAD?

A) To encapsulate a request as an object, allowing parameterization of clients with queues, requests, and operations
B) To manage object inheritance
C) To define dynamic relationships between objects
D) To encapsulate method behavior

View Answer
A

 

94. What is the purpose of the “state” design pattern?

A) To allow an object to change its behavior when its internal state changes
B) To define the static structure of a system
C) To encapsulate object data
D) To manage object destruction

View Answer
A

 

95. What is meant by the term “module cohesion” in OOAD?

A) The degree to which the elements of a module belong together
B) The dynamic interaction between objects
C) The ability to inherit methods from another class
D) The encapsulation of object behavior

View Answer
A

 

96. What is the purpose of the “chain of responsibility” design pattern?

A) To pass a request along a chain of handlers, allowing multiple objects to handle the request
B) To encapsulate object behavior
C) To define relationships between objects
D) To manage object creation

View Answer
A

 

97. What is the role of the “interpreter” design pattern?

A) To define a representation for a language’s grammar along with an interpreter to interpret sentences in the language
B) To encapsulate method behavior
C) To create new objects dynamically
D) To manage relationships between objects

View Answer
A

 

98. What is the purpose of the “flyweight” design pattern in OOAD?

A) To minimize memory usage by sharing as much data as possible with similar objects
B) To encapsulate method overloading
C) To manage dynamic object creation
D) To define class hierarchies

View Answer
A

 

99. What is the significance of “class responsibility collaboration (CRC) cards” in OOAD?

A) To represent the roles, responsibilities, and collaborators of a class in a system
B) To define the dynamic behavior of a system
C) To encapsulate object methods
D) To manage class inheritance

View Answer
A

 

100. What is the purpose of the “visitor” design pattern in OOAD?

A) To define a new operation to a class without changing the class itself by separating the algorithm from the object structure
B) To encapsulate object data
C) To manage object destruction
D) To create new objects dynamically

View Answer
A

 

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